Node Editor basics

The following table lists the basic functionality of the Node Editor at a glance.

To... Do this

Display connections.

Select a node and click the icon in the toolbar to display the input and output node connections.

Change view modes for the nodes to display a shorter or longer list of attributes.

Use the 1, 2, 3, and 4 hotkeys to switch among the different view modes.

Create a node.

Press Tab and enter the type of your node.

Alternatively, you can to display the create node pane, then use the mouse to middle-drag and drop the node you want into the work area.

Create a connection using connection lines.

Expand the node to its full mode by clicking . Middle- or left-drag to create connection lines between your output and input attributes.

Create a default node connection.

Ctrl + middle-drag a node onto another in the Node Editor.

Connect nodes using the Connection Editor.

Shift + middle-drag a node onto another in the Node Editor.

Connect a default output to a specific input attribute.

middle-drag a node onto another in the Node Editor.

Delete a connection.

Drag on a connection line and release the mouse in the background area to delete a connection.

Or, you can click the connection line(s)/marquee-select, then press Backspace or Delete.

Change an existing connection.

Drag on a connection line to disconnect and then reconnect with a new input/output.

Create or delete a tab

Click + in the right-most tab to create a tab.

Right-click a tab and select Close Tab, or middle-click the tab to delete it.

You can also use the Tabs menu.

Tear off a tab into its own window

Left click or middle-drag the tab off the tab bar.

Graph a node, and add it to the existing network.

Enable Options > Additive Graphing Mode. Select a node and then click one of the , , and icons to add its graph to the existing node network.

Lock the view.

Click . Any new nodes you create do not appear in the graph.

Or, you can disable the Add to Graph on Create option from the Node Editor work area marking menu.

Pin a node to the view.

You can pin a node so that it stays within the Node Editor view and retains its position and size even after a regraph. Pinned nodes appear with a icon. Use the hotkey p to toggle between pinning and unpinning selected nodes. Enable Options > Pin all nodes by default (or enable the option via the work area marking menus) to always pin newly created nodes.

Snap to grid.

Click or select Display > Grid Snapping to snap nodes to grid.

Switch off the grid background.

Click to toggle the grid background on and off, or select/deselect the Display > Grid menu option.

When you select a node in the Node Editor, you do not want it to be selected in the scene view and vice versa.

Right-click the work area to expose the marking menu and disable the Sync Node Editor / Viewport Selection option. See Selection in the Node Editor for more information.

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