Export Value
Select one of the following options.
-
Alpha
- Exports alpha channel (opacity) values.
-
Luminance
- Exports luminance (brightness) values.
- Map Size X,
Y
- Sets the width and height of the image. If the skin has 1000s of CVs or vertices, a large map will ensure the destination skin matches the original skin. However, large maps take more time to save to disk and also use more disk space. A map that is too small might cause inadvertent averaging of the alpha or luminance values.
- The default values 512 by 512 work well for most skins. If the skin has lots of CVs or vertices, use
Map Size values of 1024 by 1024.
- If the skin has relatively few CVs or vertices, use values 256 by 256.
- If you use a skin made from dozens of NURBS patches, consider using 256 by 256 to avoid wasting lots of disk space.
-
Keep Aspect Ratio
- Maintains the height to width ratio of the attribute map when you export.
-
Image Format
- Specifies the type of image, for instance, TIFF, JPEG, and so on.