Enable Stingray and PhysX plug-ins in Maya

With Stingray and Maya installed on the same system, you can install DCCLink and PhysX plug-ins that provide additional functionality to support the creation of game assets.

Install the DCC plug-in

To enable the Stingray menu and File > Send to Stingray in Maya, install the DCC Link plug-in included with Stingray.

  1. Locate the plug-in installer StingrayDCCLink<version>.msi within your Stingray install directory. (By default: \Program Files\Autodesk\Stingray\<*version*>\extras.)
  2. Double-click StingrayDCCLink<version>.msi and click Install Now.

    The plug-in installer runs, and a 'Success' message displays when the install is complete.

  3. Start Maya.
  4. Open the Plug-in Manager (Windows > Settings/Preferences > Plug-in Manager) and set the stingray.mll plug-in to load (or Autoload).

    In Maya, verify that the Stingray menu now displays in the main menu bar, and the File menu contains a Send to Stingray option.

Install the PhysX plug-in

To enable the PhysX menu and shelf in Maya, install the appropriate PhysX plug-in included with Stingray.

  1. Locate the appropriate PhysX plug-in for your DCC within the Stingray install directory. By default: \Program Files\Autodesk\Stingray\<version>\extras.
  2. Double-click the NVIDIA_PhysX_For_Autodesk_<DCC>_<version>.msi, and follow the instructions in the NVIDIA installer.
  3. After the plug-in install finishes, start Maya.
  4. Open the Plug-in Manager (Windows > Settings/Preferences > Plug-in Manager) and set the physx.mll plug-in to load (or Autoload).

    In Maya, verify that the PhysX menu now displays in the main menu bar, and the PhsyX shelf displays above the viewport.

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