You can convert Bifröst user caches (BIF) to PRT particle files by running a wrapper script from your system's terminal window. You can only convert Bifröst caches that contain particle data. These files have _p appended to their file name, for example, bif2prt.sh bifrostLiquidContainer1_p.0001.bif. Cached voxel data cannot be converted to PRT files.
When using the script, you can access flags that let you:
More information about converting Bifröst user caches (BIF) to PRT particle files can be found in the README file located in the plug-ins\bifrost\devkit\bif2prt folder of you Maya installation directory.
To start the file conversion, you must run a wrapper script, which calls the bif2prt executable. You cannot convert files by running the bif2prt executable file directly.
<installation path>\plug-ins\bifrost\devkit\bif2prt\bin\bif2prt.bat -f <filename>
/<installation path>/plug-ins/bifrost/devkit/bif2prt.sh -f <filename>
/<installation path>/plug-ins/bifrost/devkit/bif2prt.sh -f <filename>
<installation path>\plug-ins\bifrost\devkit\bif2prt\bin\bif2prt.bat -o <filename> <output filename>
You can use the following flags with the wrapper script command to specify which data channels you want included in the converted file: