After reviewing a path animation, you may want to change the object's route, or make the object move more smoothly, or less smoothly. Depending on how the path was created, there may be edit points or control vertices on the path that you can use to reshape the path. If these do not provide enough control, you can add more points. Edit points are directly on the path, and provide exact control of path alignment, but they can create sharp corners. Control vertices are the intersection points of tangents used to construct the curve, and moving them provides smoother curve changes.
The following procedure provides basic curve editing instructions. For more information, see Edit NURBS curves and surfaces and Editing NURBS.
To reshape a motion path
The points appear along the path.
The object manipulator appears on the point.
To delete one motion path, select the path and press Delete.
To delete all motion paths in your scene, select
.To detach an object using the Hypergraph
The Hypergraph appears.
The object’s node and all its connections appear in the Hypergraph.