Edit geometry constraint attributes

To edit geometry constraint attributes with the Attribute Editor

  1. Select the geometry constraint node.
  2. Open the Attribute Editor by selecting Windows > Attribute Editor (default shortcut: +a).
  3. Set the attributes.
  4. Do the following:
    • Click Select to select the node you are now editing as the currently selected object in your scene.
    • Click Load Attributes to load the attribute values of the currently selected node.
    • Click Copy Tab to open a separate window containing the attributes for the selected node.