Do any of the following:
Don’t use directional lights for photon emission. Although you can render caustics and global illumination with a directional light source (that is, all the necessary attributes exist), we recommend against it. Because a directional light has no origin, it will unnecessarily shoot photons into a scene where they aren’t needed, thereby increasing render times dramatically.
If you must render a directional light with photon emission (with mental ray for Maya), ensure that objects are marked properly for photon tracing. For more information on photon tracing and problems that may occur, see GI photon maps vs. caustic photon maps.