MASH Breakout

MASH Breakout allows you to drive animatable attributes on objects in your scene using MASH networks. This is useful if you want to leverage common MASH effects like Noise or Spring directly on objects rather than instances. You can access this utility by going to Create > MASH > Utilities > MASH Breakout.

Source Waiter
Displays the MASH Waiter node being used as the input for the animatable attributes.
Source Channels, Source Axis
Specifies the transform and axis of the MASH network to draw input from respectively.
Get Waiter
Sets the selected Waiter node as the Source Waiter.
Target Nodes, Target Channels
Specifies the objects in the scene and their respective transforms to be affected by the MASH network.
Get Target
Sets the selected object(s) as the Target Nodes.
Connect
Connects the Source Waiter's specified channels to the Target Nodes' specified channels.

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