To add an anchor on an existing curve
- Select the Bezier curve.
- Right-click on the curve and select
Curve Point from the marking menu.
- Click the curve where you want to insert an anchor.
- Select
.
Maya inserts an anchor into the curve with a pair of tangents.
To append anchors to the end of an existing curve
- Select the curve you want to append to.
- Select
or click the
Bezier Curve Tool icon () in the
Curves/Surfaces shelf.
- Click the last anchor in the curve.
The last anchor is always the end point of the curve that is not yellow.
- Click (or click-drag) anywhere in the scene.
An anchor appears and is connected to the curve.
To remove an anchor
- Right-click on the curve and select
Control Vertex from the marking menu.
- Select the anchor.
- Press Delete.
The anchor is deleted.
Note: You cannot remove tangents the same way as removing an anchor. For more information, see
Add/Remove tangents.