Import vector data as curves or generate polygonal surfaces

Select Create > Adobe Illustrator Object > to set the Adobe Illustrator Object Options.

The Create Adobe® Illustrator® Object menu item allows you to create 3D animated models from 2D vector data by loading Adobe Illustrator paths into Maya as curves or to generate polygonal surfaces from the Adobe Illustrator file.

You can reload the file if you make changes to it. You can also edit the path to the Adobe Illustrator file in the Attribute Editor after you create the object, and history and bevel information is automatically applied.

To use this feature, make sure the following conditions apply:

To create an Adobe Illustrator Object

  1. Select Create > Adobe Illustrator Object.
  2. Select an .ai file.
  3. Click OK.

To update the Adobe Illustrator Object

  1. Select the Adobe Illustrator Object.
  2. Open the Attribute Editor.
  3. In the IllustratorForBevel tab, expand the File Attributes section.
  4. Click Reload.