When you set options for the
Soft Modification Tool they affect the
next soft modification you perform, not the current soft modification. It is recommended that you set the options prior to using the tool. If you want to edit options for the currently selected soft modification you can adjust the attributes on the
softMod node in the
Attribute Editor.
To deform objects or components with Soft Modification
- Review or set the options for the tool by selecting
. For more information, see
Soft Modification options.
- Select the objects or components you want to deform.
- Select the
Soft Modification Tool from the
Rigging shelf
.
- Use the manipulator to create a deformation.
When
Color Feedback is turned on you can view the area of influence of the
Soft Modification tool.
- Adjust the
softMod attributes to interactively modify the deformation.
Tip: When you turn on
Click Drag Select in the
Selection preferences, you can simply select the
Soft Modification Tool, and click-drag on the object to modify it. This lets you quickly perform several modifications on an object.