tools/NavGenProj/include/NavGenProjConfig.h Source File
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9 #ifndef GwNavGen_NavGenProjConfig_H
10 #define GwNavGen_NavGenProjConfig_H
23 class NavGenProjConfig
31 bool Read(TiXmlNode* node);
32 bool Write(TiXmlNode* node);
35 bool ReadCoordSystemParam(TiXmlNode* node,
CoordSystem& coordSystem);
36 bool ReadColor(TiXmlNode* node,
VisualColor& color);
43 void SetCoordSystemParam(TiXmlNode* folderNode,
CoordSystem& coordSystem);
46 void ReadDeprecatedConfigChild(TiXmlNode* child);
50 Kaim::GeneratorAbstractGraphParameters m_abstractGraphParams;
This class is used by the NavGenProj to store configuration parameters required by the NavData genera...
Definition: NavGenProjConfig.h:24
This class maintains the mapping between the system of coordinate axes used internally within the gam...
Definition: coordsystem.h:144
Represents a single RGBA color.
Definition: visualcolor.h:19
CoordSystemClientAxis
Enumerates the possible axis orientations that can be assigned to each of the Right, Front, and Up axes used within Gameware Navigation.
Definition: coordsystem.h:32
String m_genIOFilename
.GenIO file to use based on the specified outputDir, m_generatorParams and m_generatorRunOptions will...
Definition: NavGenProjConfig.h:53
Definition: gamekitcrowddispersion.h:20
The GeneratorParameters class contains configuration parameters that control the characteristics of t...
Definition: generatorparameters.h:75
KyArray< String > m_navRasterDistanceMapMetricNames
For internal use. Do not modify.
Definition: NavGenProjConfig.h:58
The GeneratorRunOptions class contains configuration parameters that control the way in which the Gen...
Definition: generatorrunoptions.h:49