gwnavruntime/kernel/SF_Locale.h Source File
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17 #ifndef INC_KY_Kernel_Locale_H
18 #define INC_KY_Kernel_Locale_H
30 const String& GetEnglishName()
const
34 const String& GetNativeName()
const
38 const String& GetGrouping()
const
43 UInt32 GetGroupSeparator()
const
45 return GroupSeparator;
47 UInt32 GetDecimalSeparator()
const
49 return DecimalSeparator;
51 UInt32 GetPositiveSign()
const
55 UInt32 GetNegativeSign()
const
59 UInt32 GetExponentialSign()
const
61 return ExponentialSign;
65 void SetEnglishName(
const String& name)
69 void SetNativeName(
const String& name)
73 void SetGrouping(
const String& value)
78 void SetGroupSeparator(UInt32 value)
80 GroupSeparator = value;
82 void SetDecimalSeparator(UInt32 value)
84 DecimalSeparator = value;
86 void SetPositiveSign(UInt32 value)
90 void SetNegativeSign(UInt32 value)
94 void SetExponentialSign(UInt32 value)
96 ExponentialSign = value;
104 UInt32 GroupSeparator;
105 UInt32 DecimalSeparator;
108 UInt32 ExponentialSign;
112 class SystemLocale :
public Locale
120 #endif // INC_KY_Kernel_Locale_H
Definition: gamekitcrowddispersion.h:20