gwnavruntime/kernel/SF_System.h Source File
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18 #ifndef INC_KY_Kernel_System_H
19 #define INC_KY_Kernel_System_H
42 KY_EXPORT System(SysAllocBase* psysAlloc = KY_SYSALLOC_DEFAULT_CLASS::InitSystemSingleton())
46 KY_EXPORT System(
const MemoryHeap::HeapDesc& rootHeapDesc,
47 SysAllocBase* psysAlloc = KY_SYSALLOC_DEFAULT_CLASS::InitSystemSingleton())
49 Init(rootHeapDesc, psysAlloc);
60 KY_EXPORT
static void KY_CDECL Init(
const MemoryHeap::HeapDesc& rootHeapDesc,
61 SysAllocBase* psysAlloc = KY_SYSALLOC_DEFAULT_CLASS::InitSystemSingleton());
63 KY_EXPORT
static void KY_CDECL Init(
64 SysAllocBase* psysAlloc = KY_SYSALLOC_DEFAULT_CLASS::InitSystemSingleton())
66 Init(MemoryHeap::RootHeapDesc(), psysAlloc);
71 KY_EXPORT
static void KY_CDECL Destroy();
72 KY_EXPORT
static bool hasMemoryLeaks;
Definition: gamekitcrowddispersion.h:20