gwnavgeneration/input/clientinputvisualgeometrybuilder.h Source File

clientinputvisualgeometrybuilder.h
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1 /*
2 * Copyright 2015 Autodesk, Inc. All rights reserved.
3 * Use of this software is subject to the terms of the Autodesk license agreement and any attachments or Appendices thereto provided at the time of installation or download,
4 * or which otherwise accompanies this software in either electronic or hard copy form, or which is signed by you and accepted by Autodesk.
5 */
6 
7 
8 
9 #ifndef GwNavGen_ClientInputVisualGeometryBuilder_H
10 #define GwNavGen_ClientInputVisualGeometryBuilder_H
11 
13 
14 namespace Kaim
15 {
16 
17 class ClientInput;
18 
19 class ClientInputVisualGeometryBuilder : public IVisualGeometryBuilder
20 {
21 public:
22  enum DrawSeedPointMode { DO_NOT_DRAW_SEEDPOINTS, DRAW_SEEDPOINTS };
23 
24 public:
25  ClientInputVisualGeometryBuilder(ClientInput* clientInput, DrawSeedPointMode drawSeedPoints = DO_NOT_DRAW_SEEDPOINTS);
26 
27  virtual void DoBuild();
28 
29 public:
30  ClientInput* m_clientInput;
31  DrawSeedPointMode m_drawSeedPoints;
32 };
33 
34 
35 }
36 
37 #endif // GwNavGen_ClientInputVisualGeometryBuilder_H
Definition: gamekitcrowddispersion.h:20