gwnavruntime/collision/collisiontypes.h Source File

collisiontypes.h
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1 /*
2 * Copyright 2015 Autodesk, Inc. All rights reserved.
3 * Use of this software is subject to the terms of the Autodesk license agreement and any attachments or Appendices thereto provided at the time of installation or download,
4 * or which otherwise accompanies this software in either electronic or hard copy form, or which is signed by you and accepted by Autodesk.
5 */
6 
7 // primary contact: JAPA - secondary contact: NOONE
8 #ifndef Navigation_CollisionTypes_H
9 #define Navigation_CollisionTypes_H
10 
11 namespace Kaim
12 {
13 
14 enum CollisionRayCastResult
15 {
16  RayHit = 0,
17  RayDidNotHit,
18 };
19 
20 }
21 
22 #endif // Navigation_CollisionTypes_H
Definition: gamekitcrowddispersion.h:20