gwnavruntime/abstractgraph/identifiers/loadedabstractgraphcellidx.h Source File
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7 #ifndef Navigation_LoadedAbstractGraphCellIdx_H
8 #define Navigation_LoadedAbstractGraphCellIdx_H
15 class LoadedAbstractGraphCellIdx
19 LoadedAbstractGraphCellIdx() { Invalidate(); }
21 bool HasAbstractGraphNodes()
const {
return m_abstractGraphInGridIdx < AbstractGraphIdx_Invalid && m_cellInBlobIdx < AbstractGraphCellIdx_Invalid; }
22 bool IsInAbstractGraph()
const {
return m_abstractGraphInGridIdx < AbstractGraphIdx_Invalid; }
25 m_abstractGraphInGridIdx = AbstractGraphIdx_Invalid;
26 m_cellInBlobIdx = AbstractGraphCellIdx_Invalid;
29 AbstractGraphIdx m_abstractGraphInGridIdx;
30 AbstractGraphCellIdx m_cellInBlobIdx;
Definition: gamekitcrowddispersion.h:20
#define KY_DEFINE_NEW_DELETE_OPERATORS(MemStat)
This macro defines new and delete operators.
Definition: memory.h:137