gwnavruntime/pathfollower/resettrajectorystatus.h Source File

resettrajectorystatus.h
Go to the documentation of this file.
1 /*
2 * Copyright 2015 Autodesk, Inc. All rights reserved.
3 * Use of this software is subject to the terms of the Autodesk license agreement and any attachments or Appendices thereto provided at the time of installation or download,
4 * or which otherwise accompanies this software in either electronic or hard copy form, or which is signed by you and accepted by Autodesk.
5 */
6 
7 #ifndef Navigation_ResetTrajectoryStatus_H
8 #define Navigation_ResetTrajectoryStatus_H
9 
10 namespace Kaim
11 {
12 
13 // Values above ResetTrajectoryStatus_Success allows the Trajectory to be reset.
15 {
25 };
27 
28 }
29 
30 #endif
PathEdgeType to move on forward from the given PositionOnPath is outside NavMesh and Bot is outside N...
Definition: resettrajectorystatus.h:23
PathEdgeType to move on forward from the given PositionOnPath is inside NavMesh and Bot is in side Na...
Definition: resettrajectorystatus.h:21
Bot in NavMesh but not in channel whereas PositionOnPath is on a portion of the Path that is associat...
Definition: resettrajectorystatus.h:24
PositionOnPath is in Invalid NavData or no Path is associated.
Definition: resettrajectorystatus.h:16
Typically, occurs when trying to ExitManualControl whereas the exit status is still pending...
Definition: resettrajectorystatus.h:20
Definition: gamekitcrowddispersion.h:20
Bot is outside NavMesh whereas PositionOnPath is on NavMesh.
Definition: resettrajectorystatus.h:17
Bot is NavMesh whereas PositionOnPath is on a portion of the Path that is associated to a channel...
Definition: resettrajectorystatus.h:18
Bot is in NavMesh but it cannot reach the Path in straight line.
Definition: resettrajectorystatus.h:19
ResetTrajectoryStatus
Definition: resettrajectorystatus.h:14