gwnavruntime/visualdebug/visualdebugattributesmanager.h Source File
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9 #ifndef GwNavRuntime_VisualDebugAttributesManager_H
10 #define GwNavRuntime_VisualDebugAttributesManager_H
17 class VisualDebugServer;
19 class VisualDebugAttributesManager
24 VisualDebugAttributesManager() {}
25 ~VisualDebugAttributesManager() { Clear(); }
29 VisualDebugAttributeGroup* GetAttributeGroup(
const char* groupName);
30 VisualDebugAttributeGroup* CreateAttributeGroup(
const char* groupName);
31 VisualDebugAttributeGroup* GetOrCreateAttributeGroup(
const char* groupName);
33 void RemoveAttributeGroup(
const char* groupName, VisualDebugServer* server);
35 void OnConnection(VisualDebugServer* server);
36 void SendVisualDebug(VisualDebugServer* server);
39 KyArray<VisualDebugAttributeGroup*> m_attributeGroups;
Definition: gamekitcrowddispersion.h:20
#define KY_DEFINE_NEW_DELETE_OPERATORS(MemStat)
This macro defines new and delete operators.
Definition: memory.h:137