3DS File Reader

3DS is a common file format supported by many CAD applications.

The Autodesk Navisworks file reader reads all 2D and 3D geometry, as well as texture maps. The hierarchy defined by the keyframe data from keyframe 0 is preserved, including instancing. Entities are positioned based on keyframe 0.

Supported Entities

  • All 2D and 3D geometry
  • Cameras
  • Groups
  • Texture maps in the formats: 8-bit color-mapped, 16-bit and 24-bit true color, uncompressed or Run Length Encoded TGA, BMP, JPEG, and LWI (LightWork Image).
    Note: Textures from 3DS files come through as Presenter materials, though you should bear in mind that 3DS files contain file names in the 8.3 DOS format only and that various formats are not yet supported in Presenter.
  • Colors (from material color, not wireframe color - ambient, diffuse, shininess, transparency and self illumination).

Unsupported Entities

  • Keyframes (objects are currently taken from keyframe 0)
  • Texture maps in the formats: gray-scale TGA, TIF, GIF, and PNG.
  • Other maps (for example, opacity maps, reflections, and so on)
  • Wireframe meshes
  • Lines, splines
  • Points
  • Background images