If your product does not have an integrated UPI code, use the API to provide product information to the Screencast recorder.
Your application must register the product immediately after initializing a facade so that Screencast can identify your application and save its metadata in the recording. The product information displays in the Products track of the Screencast timeline.
#include <Chronicle/Chronicle.h> const wchar_t *productName = L"SampleApplication"; const wchar_t *productVersion = L"2016"; const wchar_t *productBuild = L"123456"; const wchar_t *productURL = L"http://www.mycompany.com/sample/application"; Chronicle::Waypoint *waypoint = Chronicle::Facade::Waypoints::registerProduct(productName, productVersion, productBuild, productURL); // Report the product language by specifying a valid IETF BCP 47 language tag Chronicle::Facade::Waypoints::productLanguage(waypoint, L"ja-JP"); Chronicle::Error err = Chronicle::Facade::waypointReached(waypoint);