Quick Start - User Interface

SimStudio provides a user interface with graphical features such as the command toolbar, browser, and the marking menu to help you focus on your modeling and repair tasks. On the toolbar, click drop-down arrows to view hidden commands in the panels and pause the cursor over a command to view the associated tooltip. Expand and collapse the browser nodes and right-click a node to view available operations. Right-click the graphics window to view the marking menu and use available commands.
Note: The marking menu accesses all the commands available on the toolbar. When you select a marking menu command, the toolbar will reflect the active command.

Use the following workflows, as appropriate, to modfiy the appearance and behavior of SimStudio.

Preferences

In the Preferences dialog, you can select from many options and settings to customize the appearance and behavior of SimStudio. To access the Preferences dialog, click the application menu, as shown, then select Preferences.

For example, you can choose to see a report of geometry errors during the import process, as well as have SimStudio attempt to fix errors automatically. You can also set the units and display formats, material and appearance options, and graphics options.

Customize your Toolbar

You can expose more commands in your toolbar by stretching the width of the SimStudio window. You can also add or remove commands that display on your toolbar, as well as modify the location of commands in the toolbar.

Navigate your Model

Change the orientation and view of your model using commands on the navigation bar:

Choose from the following and note that you can use mouse shortcuts for some of the commands:

You can also use the View Cube to control your model orientation and view:

Click the corners or faces of the View Cube to change model orientation. To change view and View Cube settings, right-click on the View Cube or select the down-arrow to access the appropriate settings.

Select Objects

Change the priority by which objects are selected in the graphics window using the Selection panel tools:

Control Object Visibility

You can select objects and make them hidden or visible in the object browser. Expand browser nodes to expose objects and do one or more of the following: