Facade__lume : textureMap
Facade__lume - superclass: textureMap; super-superclass:material - 20:0 - classID: #(2004031007, -1487583179)
コンストラクタ:
Facade__lume ... Façade ...
プロパティ:
<Facade__lume>.Bitmap String default: "" -- filename
<Facade__lume>.Bitmap_connected BooleanClass default: false -- boolean
<Facade__lume>.Bitmap_paramName UndefinedClass default: undefined -- string;
<Facade__lume>.Bitmap_shader UndefinedClass default: undefined -- texturemap
<Facade__lume>.Cylindrical_Rotation BooleanClass default: true -- animatable; boolean
<Facade__lume>.Cylindrical_Rotation_connected BooleanClass default: false -- boolean
<Facade__lume>.Cylindrical_Rotation_paramName UndefinedClass default: undefined -- string;
<Facade__lume>.Cylindrical_Rotation_shader UndefinedClass default: undefined -- texturemap
<Facade__lume>.Image_Frame_Number Integer default: 0 -- integer
<Facade__lume>.size Float default: 1.0 -- animatable; worldUnits
<Facade__lume>.Size_connected BooleanClass default: false -- boolean
<Facade__lume>.Size_paramName UndefinedClass default: undefined -- string;
<Facade__lume>.Size_shader UndefinedClass default: undefined -- texturemap
<Facade__lume>.Spherical_Rotation BooleanClass default: false -- animatable; boolean
<Facade__lume>.Up_Direction Point3 default: [0,0,1] -- animatable; point3
<Facade__lume>.Up_Direction_connected BooleanClass default: false -- boolean
<Facade__lume>.Up_Direction_paramName UndefinedClass default: undefined -- string;
<Facade__lume>.Up_Direction_shader UndefinedClass default: undefined -- texturemap
Facade__lume インタフェース:
Interface: IMtlRender_Compability_MtlBase
プロパティ:
メソッド:
アクション: