コンストラクタ:  
            
 
            Class instances not creatable by MAXScript 
  
                
            
 
             プロパティ: 
            
 
            <mib_texture_filter_lookup_2>.tex : filename
  
                
            
 
            <mib_texture_filter_lookup_2>.Image_Frame_Number : integer
  
                
            
 
            <mib_texture_filter_lookup_2>.coord : point3
  
                
            
 
            <mib_texture_filter_lookup_2>.transform : matrix3
  
                
            
 
            <mib_texture_filter_lookup_2>.repeat : point3
  
                
            
 
            <mib_texture_filter_lookup_2>.alt_x : boolean
  
                
            
 
            <mib_texture_filter_lookup_2>.alt_y : boolean
  
                
            
 
            <mib_texture_filter_lookup_2>.torus_x : boolean
  
                
            
 
            <mib_texture_filter_lookup_2>.torus_y : boolean
  
                
            
 
            <mib_texture_filter_lookup_2>.min : point3
  
                
            
 
            <mib_texture_filter_lookup_2>.max : point3
  
                
            
 
            <mib_texture_filter_lookup_2>.bicubic : boolean
  
            3ds Max 2013 以降で使用可能です。 
            
 
                
            
 
            <mib_texture_filter_lookup_2>.tex_connected : boolean
  
                
            
 
            <mib_texture_filter_lookup_2>.tex_shader : texturemap
  
                
            
 
            <mib_texture_filter_lookup_2>.tex_paramName : string
  
                
            
 
            <mib_texture_filter_lookup_2>.coord_connected : boolean
  
                
            
 
            <mib_texture_filter_lookup_2>.coord_shader : texturemap
  
                
            
 
            <mib_texture_filter_lookup_2>.coord_paramName : string
  
                
            
 
            <mib_texture_filter_lookup_2>.transform_connected : boolean
  
                
            
 
            <mib_texture_filter_lookup_2>.transform_shader : texturemap
  
                
            
 
            <mib_texture_filter_lookup_2>.transform_paramName : string
  
                
            
 
            <mib_texture_filter_lookup_2>.repeat_connected : boolean
  
                
            
 
            <mib_texture_filter_lookup_2>.repeat_shader : texturemap
  
                
            
 
            <mib_texture_filter_lookup_2>.repeat_paramName : string
  
                
            
 
            <mib_texture_filter_lookup_2>.alt_x_connected : boolean
  
                
            
 
            <mib_texture_filter_lookup_2>.alt_x_shader : texturemap
  
                
            
 
            <mib_texture_filter_lookup_2>.alt_x_paramName : string
  
                
            
 
            <mib_texture_filter_lookup_2>.alt_y_connected : boolean
  
                
            
 
            <mib_texture_filter_lookup_2>.alt_y_shader : texturemap
  
                
            
 
            <mib_texture_filter_lookup_2>.alt_y_paramName : string
  
                
            
 
            <mib_texture_filter_lookup_2>.torus_x_connected : boolean
  
                
            
 
            <mib_texture_filter_lookup_2>.torus_x_shader : texturemap
  
                
            
 
            <mib_texture_filter_lookup_2>.torus_x_paramName : string
  
                
            
 
            <mib_texture_filter_lookup_2>.torus_y_connected : boolean
  
                
            
 
            <mib_texture_filter_lookup_2>.torus_y_shader : texturemap
  
                
            
 
            <mib_texture_filter_lookup_2>.torus_y_paramName : string
  
                
            
 
            <mib_texture_filter_lookup_2>.min_connected : boolean
  
                
            
 
            <mib_texture_filter_lookup_2>.min_shader : texturemap
  
                
            
 
            <mib_texture_filter_lookup_2>.min_paramName : string
  
                
            
 
            <mib_texture_filter_lookup_2>.max_connected : boolean
  
                
            
 
            <mib_texture_filter_lookup_2>.max_shader : texturemap
  
                
            
 
            <mib_texture_filter_lookup_2>.max_paramName : string
  
                
            
 
            <mib_texture_filter_lookup_2>.bicubic_connected : boolean
  
            3ds Max 2013 以降で使用可能です。 
            
 
                
            
 
            <mib_texture_filter_lookup_2>.bicubic_shader : texturemap
  
            3ds Max 2013 以降で使用可能です。 
            
 
                
            
 
            <mib_texture_filter_lookup_2>.bicubic_paramName : string
  
            3ds Max 2013 以降で使用可能です。 
            
 
                
            
 
            <mib_texture_filter_lookup_2>.TheList : maxObject array
  
                
            
 
            <mib_texture_filter_lookup_2>.Shader_Version : integer