Translucency__lume : textureMap
Translucency__lume - superclass: textureMap; super-superclass:material - 17:0 - classID: #(2004031007, -1167477675)
コンストラクタ:
Translucency__lume ... Translucency ...
プロパティ:
<Translucency__lume>.diffuse Color default: (color 153 178.5 204) -- animatable; fRGBA color
<Translucency__lume>.diffuse_connected BooleanClass default: false -- boolean
<Translucency__lume>.diffuse_paramName UndefinedClass default: undefined -- string
<Translucency__lume>.diffuse_shader UndefinedClass default: undefined -- texturemap
<Translucency__lume>.ImplicitLights ArrayParameter default: #() -- node array; SubAnim
<Translucency__lume>.Lights ArrayParameter default: #() -- node array; SubAnim
<Translucency__lume>.Surface_Material Color default: (color 76.5 76.5 76.5) -- animatable; fRGBA color
<Translucency__lume>.Surface_Material_connected BooleanClass default: false -- boolean
<Translucency__lume>.Surface_Material_paramName UndefinedClass default: undefined -- string
<Translucency__lume>.Surface_Material_shader UndefinedClass default: undefined -- texturemap
<Translucency__lume>.Transparency Float default: 0.5 -- animatable; float
<Translucency__lume>.Transparency_connected BooleanClass default: false -- boolean
<Translucency__lume>.Transparency_paramName UndefinedClass default: undefined -- string
<Translucency__lume>.Transparency_shader UndefinedClass default: undefined -- texturemap
<Translucency__lume>.Use_lights BooleanClass default: false -- boolean
Translucency__lume インタフェース:
Interface: IMtlRender_Compability_MtlBase
プロパティ:
メソッド:
アクション: