Component_Reflection : textureMap
Component_Reflection - superclass: textureMap; super-superclass:material - 6:2 - classID: #(450570140, -1665348193)
コンストラクタ:
プロパティ:
<Component_Reflection>.'#TheList'
<Component_Reflection>.'#Shader_Version'
<Component_Reflection>.'#numInputs'
<Component_Reflection>.Component_reflectionUndefinedClass default: undefined -- paramBlock2
<Component_Reflection>.Connection_struct__0000__Component_reflectionUndefinedClass default: undefined -- paramBlock2
<Component_Reflection>.numIMultipleOutputChannelsInteger default: 1 -- integer;
Component_Reflection インタフェース:
Interface:IMtlRender_Compability_MtlBase
プロパティ:
メソッド:
アクション:
Interface:iMultipleOutputChannels
プロパティ:
.numIMultipleOutputChannels: integer : Read
メソッド:
<TSTR by value>getIMultipleOutputChannelLocalizedName
<TSTR by value>getIMultipleOutputChannelName
Interface:iMultiOutputConsumer
プロパティ:
.numInputs: integer : Read
メソッド:
<index>input_index <maxObject>output_rtarg <index>output_index
<maxObject>GetOutputRefTargetFromInput
<index>GetOutputIndexFromInput
<bool>CanAssignOutputToInput
<index>input_index <maxObject>output_rtarg <index>output_index
<TSTR by value>GetInputName
<TSTR by value>GetInputLocalizedName