mental_ray__material_custom_attribute - superclass: CustAttrib; super-superclass:MAXWrapper - 37:0 - classID: #(562738265, 635210112)
コンストラクタ:
mental_ray__material_custom_attribute... mrMaterialCustAttrib...
プロパティ:
<mental_ray__material_custom_attribute>.Opaque BooleanClass default: false -- animatable; Boolean
<mental_ray__material_custom_attribute>.Surface UndefinedClass default: undefined -- texmap
<mental_ray__material_custom_attribute>.Displacement UndefinedClass default: undefined -- texmap
<mental_ray__material_custom_attribute>.Shadow UndefinedClass default: undefined -- texmap
<mental_ray__material_custom_attribute>.Volume UndefinedClass default: undefined -- texmap
<mental_ray__material_custom_attribute>.Environment UndefinedClass default: undefined -- texmap
<mental_ray__material_custom_attribute>.Contour UndefinedClass default: undefined -- texmap
<mental_ray__material_custom_attribute>.Photon UndefinedClass default: undefined -- texmap
<mental_ray__material_custom_attribute>.PhotonVolume UndefinedClass default: undefined -- texmap; Photon_Volume
<mental_ray__material_custom_attribute>.LightMap UndefinedClass default: undefined -- texmap; Light_Map
<mental_ray__material_custom_attribute>.SurfaceLocked BooleanClass default: true -- Boolean; Surface_Locked
<mental_ray__material_custom_attribute>.DisplacementLocked BooleanClass default: true -- Boolean; Displacement_Locked
<mental_ray__material_custom_attribute>.ShadowLocked BooleanClass default: true -- Boolean; Shadow_Locked
<mental_ray__material_custom_attribute>.VolumeLocked BooleanClass default: true -- Boolean; Volume_Locked
<mental_ray__material_custom_attribute>.EnvironmentLocked BooleanClass default: true -- Boolean; Environment_Locked
<mental_ray__material_custom_attribute>.ContourLocked BooleanClass default: true -- Boolean; Contour_Locked
<mental_ray__material_custom_attribute>.PhotonLocked BooleanClass default: true -- Boolean; Photon_Locked
<mental_ray__material_custom_attribute>.PhotonVolumeLocked BooleanClass default: true -- Boolean; PhotonVolume_Locked
<mental_ray__material_custom_attribute>.LightMapLocked BooleanClass default: true -- Boolean; LightMap_Locked
<mental_ray__material_custom_attribute>.SurfaceLockShow BooleanClass default: false -- Boolean; Show_Surface_Lock
<mental_ray__material_custom_attribute>.DisplacementLockShow BooleanClass default: false -- Boolean; Show_Displacement_Lock
<mental_ray__material_custom_attribute>.ShadowLockShow BooleanClass default: false -- Boolean; Show_Shadow_Lock
<mental_ray__material_custom_attribute>.VolumeLockShow BooleanClass default: false -- Boolean; Show_Volume_Lock
<mental_ray__material_custom_attribute>.EnvironmentLockShow BooleanClass default: false -- Boolean; Show_Environment_Lock
<mental_ray__material_custom_attribute>.ContourLockShow BooleanClass default: false -- Boolean; Show_Contour_Lock
<mental_ray__material_custom_attribute>.PhotonLockShow BooleanClass default: false -- Boolean; Show_Photon_Lock
<mental_ray__material_custom_attribute>.PhotonVolumeLockShow BooleanClass default: false -- Boolean; Show_PhotonVolume_Lock
<mental_ray__material_custom_attribute>.LightMapLockShow BooleanClass default: false -- Boolean; Show_LightMap_Lock
<mental_ray__material_custom_attribute>.SurfaceON BooleanClass default: true -- Boolean; Surface_On
<mental_ray__material_custom_attribute>.DisplacementON BooleanClass default: true -- Boolean; Displacement_On
<mental_ray__material_custom_attribute>.ShadowON BooleanClass default: true -- Boolean; Shadow_On
<mental_ray__material_custom_attribute>.VolumeON BooleanClass default: true -- Boolean; Volume_On
<mental_ray__material_custom_attribute>.EnvironmentON BooleanClass default: true -- Boolean; Environment_On
<mental_ray__material_custom_attribute>.ContourON BooleanClass default: true -- Boolean; Contour_On
<mental_ray__material_custom_attribute>.PhotonON BooleanClass default: true -- Boolean; Photon_On
<mental_ray__material_custom_attribute>.ON BooleanClass default: true -- Boolean; Photon_Volume_On
<mental_ray__material_custom_attribute>.LightMapON BooleanClass default: true -- Boolean; Light_Map_On