mia_physicalsun: テクスチャ マップ
         
         mia_physicalsun : textureMap {7773161f,86095b1a} 
         3ds Max 2013 以降で使用可能です。  
         
             
         
          コンストラクタ: 
         
         Class instances not creatable by MAXScript
 
             
         
          プロパティ: 
         
         <mia_physicalsun>.on : boolean
 
             
         
          <mia_physicalsun>.multiplier : float
 
             
         
          <mia_physicalsun>.rgb_unit_conversion : fRGBA color
 
             
         
          <mia_physicalsun>.haze : float
 
             
         
          <mia_physicalsun>.redblueshift : float
 
             
         
          <mia_physicalsun>.saturation : float
 
             
         
          <mia_physicalsun>.horizon_height : float
 
             
         
          <mia_physicalsun>.shadow_softness : float
 
             
         
          <mia_physicalsun>.samples : integer
 
             
         
          <mia_physicalsun>.photon_bbox_min : point3
 
             
         
          <mia_physicalsun>.photon_bbox_max : point3
 
             
         
          <mia_physicalsun>.automatic_photon_energy : boolean
 
             
         
          <mia_physicalsun>.y_is_up : boolean
 
             
         
          <mia_physicalsun>.illuminance_mode : integer
 
             
         
          <mia_physicalsun>.direct_normal_illuminance : float
 
             
         
          <mia_physicalsun>.on_connected : boolean
 
             
         
          <mia_physicalsun>.on_shader : texturemap
 
             
         
          <mia_physicalsun>.on_paramName : string
 
             
         
          <mia_physicalsun>.multiplier_connected : boolean
 
             
         
          <mia_physicalsun>.multiplier_shader : texturemap
 
             
         
          <mia_physicalsun>.multiplier_paramName : string
 
             
         
          <mia_physicalsun>.rgb_unit_conversion_connected : boolean
 
             
         
          <mia_physicalsun>.rgb_unit_conversion_shader : texturemap
 
             
         
          <mia_physicalsun>.rgb_unit_conversion_paramName : string
 
             
         
          <mia_physicalsun>.haze_connected : boolean
 
             
         
          <mia_physicalsun>.haze_shader : texturemap
 
             
         
          <mia_physicalsun>.haze_paramName : string
 
             
         
          <mia_physicalsun>.redblueshift_connected : boolean
 
             
         
          <mia_physicalsun>.redblueshift_shader : texturemap
 
             
         
          <mia_physicalsun>.redblueshift_paramName : string
 
             
         
          <mia_physicalsun>.saturation_connected : boolean
 
             
         
          <mia_physicalsun>.saturation_shader : texturemap
 
             
         
          <mia_physicalsun>.saturation_paramName : string
 
             
         
          <mia_physicalsun>.horizon_height_connected : boolean
 
             
         
          <mia_physicalsun>.horizon_height_shader : texturemap
 
             
         
          <mia_physicalsun>.horizon_height_paramName : string
 
             
         
          <mia_physicalsun>.shadow_softness_connected : boolean
 
             
         
          <mia_physicalsun>.shadow_softness_shader : texturemap
 
             
         
          <mia_physicalsun>.shadow_softness_paramName : string
 
             
         
          <mia_physicalsun>.samples_connected : boolean
 
             
         
          <mia_physicalsun>.samples_shader : texturemap
 
             
         
          <mia_physicalsun>.samples_paramName : string
 
             
         
          <mia_physicalsun>.photon_bbox_min_connected : boolean
 
             
         
          <mia_physicalsun>.photon_bbox_min_shader : texturemap
 
             
         
          <mia_physicalsun>.photon_bbox_min_paramName : string
 
             
         
          <mia_physicalsun>.photon_bbox_max_connected : boolean
 
             
         
          <mia_physicalsun>.photon_bbox_max_shader : texturemap
 
             
         
          <mia_physicalsun>.photon_bbox_max_paramName : string
 
             
         
          <mia_physicalsun>.automatic_photon_energy_connected : boolean
 
             
         
          <mia_physicalsun>.automatic_photon_energy_shader : texturemap
 
             
         
          <mia_physicalsun>.automatic_photon_energy_paramName : string
 
             
         
          <mia_physicalsun>.y_is_up_connected : boolean
 
             
         
          <mia_physicalsun>.y_is_up_shader : texturemap
 
             
         
          <mia_physicalsun>.y_is_up_paramName : string
 
             
         
          <mia_physicalsun>.illuminance_mode_connected : boolean
 
             
         
          <mia_physicalsun>.illuminance_mode_shader : texturemap
 
             
         
          <mia_physicalsun>.illuminance_mode_paramName : string
 
             
         
          <mia_physicalsun>.direct_normal_illuminance_connected : boolean
 
             
         
          <mia_physicalsun>.direct_normal_illuminance_shader : texturemap
 
             
         
          <mia_physicalsun>.direct_normal_illuminance_paramName : string
 
             
         
          <mia_physicalsun>.TheList : maxObject array
 
             
         
          <mia_physicalsun>.Shader_Version : integer
 
             
         
          
            mia_physicalsun インタフェース:
            
 
            Interface: IMtlRender_Compability_MtlBase
  
             プロパティ: 
            
 
             メソッド: 
            
 
             アクション: