Water_Surface__lume : textureMap
         
         Water_Surface__lume - superclass: textureMap; super-superclass:material - 26:0 - classID: #(2004031007, -1202415786) 
 
          
                
            
 
             コンストラクタ:  
            
 
            Water_Surface__lume ... WaterSurface ... 
  
                
            
 
             プロパティ: 
            
 
            <Water_Surface__lume>.Index_Of_Refraction Float default: 1.33 -- animatable; float 
  
                
            
 
            <Water_Surface__lume>.Index_Of_Refraction_connected BooleanClass default: false -- boolean 
  
                
            
 
            <Water_Surface__lume>.Index_Of_Refraction_paramName UndefinedClass default: undefined -- string 
  
                
            
 
            <Water_Surface__lume>.Index_Of_Refraction_shader UndefinedClass default: undefined -- texturemap 
  
                
            
 
            <Water_Surface__lume>.Looking_Into_Water BooleanClass default: true -- animatable; boolean 
  
                
            
 
            <Water_Surface__lume>.Looking_Into_Water_connected BooleanClass default: false -- boolean 
  
                
            
 
            <Water_Surface__lume>.Looking_Into_Water_paramName UndefinedClass default: undefined -- string 
  
                
            
 
            <Water_Surface__lume>.Looking_Into_Water_shader UndefinedClass default: undefined -- texturemap 
  
                
            
 
            <Water_Surface__lume>.Looking_Out_of_Water BooleanClass default: false -- animatable; boolean 
  
                
            
 
            <Water_Surface__lume>.Looking_Out_of_Water_connected BooleanClass default: false -- boolean 
  
                
            
 
            <Water_Surface__lume>.Looking_Out_of_Water_paramName UndefinedClass default: undefined -- string 
  
                
            
 
            <Water_Surface__lume>.Looking_Out_of_Water_shader UndefinedClass default: undefined -- texturemap 
  
                
            
 
            <Water_Surface__lume>.Stain_Underneath BooleanClass default: true -- animatable; boolean 
  
                
            
 
            <Water_Surface__lume>.Stain_Underneath_connected BooleanClass default: false -- boolean 
  
                
            
 
            <Water_Surface__lume>.Stain_Underneath_paramName UndefinedClass default: undefined -- string 
  
                
            
 
            <Water_Surface__lume>.Stain_Underneath_shader UndefinedClass default: undefined -- texturemap 
  
                
            
 
            <Water_Surface__lume>.Surface_Material Color default: (color 76.5 76.5 76.5) -- animatable; fRGBA color 
  
                
            
 
            <Water_Surface__lume>.Surface_Material_connected BooleanClass default: false -- boolean 
  
                
            
 
            <Water_Surface__lume>.Surface_Material_paramName UndefinedClass default: undefined -- string 
  
                
            
 
            <Water_Surface__lume>.Surface_Material_shader UndefinedClass default: undefined -- texturemap 
  
                
            
 
            <Water_Surface__lume>.transparency Color default: (color 127.5 127.5 127.5) -- animatable; fRGBA color 
  
                
            
 
            <Water_Surface__lume>.Transparency_connected BooleanClass default: false -- boolean 
  
                
            
 
            <Water_Surface__lume>.Transparency_paramName UndefinedClass default: undefined -- string; 
  
                
            
 
            <Water_Surface__lume>.Transparency_shader UndefinedClass default: undefined -- texturemap 
  
                
            
 
          
          
             Water_Surface__lume インタフェース: 
            
 
            Interface: IMtlRender_Compability_MtlBase 
  
             プロパティ: 
            
 
             メソッド: 
            
 
             アクション: