Thin_Wall_Refraction__3dsmax : textureMap
         
          
            Thin_Wall_Refraction__3dsmax : textureMap {7773161f,8c614445}   
                
            
 
             コンストラクタ:  
            
 
            Class instances not creatable by MAXScript 
  
                
            
 
             エイリアス: 
            
 
             
                
            
 
             プロパティ: 
            
 
            <Thin_Wall_Refraction__3dsmax>.Parameters : paramBlock2 
  
                
            
 
            <Thin_Wall_Refraction__3dsmax>.ExtraParameters : paramBlock2 
  
                
            
 
            <Thin_Wall_Refraction__3dsmax>.Blur : float 
  
                
            
 
            <Thin_Wall_Refraction__3dsmax>.ThicknessOffset : float 
  
                
            
 
            <Thin_Wall_Refraction__3dsmax>.BumpMapEffect : float 
  
                
            
 
            <Thin_Wall_Refraction__3dsmax>.ApplyBlur : boolean 
  
                
            
 
            <Thin_Wall_Refraction__3dsmax>.NthFrame : integer 
  
                
            
 
            <Thin_Wall_Refraction__3dsmax>.UseEnviroment : boolean 
  
                
            
 
            <Thin_Wall_Refraction__3dsmax>.Frame : integer 
  
                
            
 
            <Thin_Wall_Refraction__3dsmax>.GBufferID : integer 
  
                
            
 
            <Thin_Wall_Refraction__3dsmax>.Connection_struct__0000__Parameters : paramBlock2 
  
                
            
 
            <Thin_Wall_Refraction__3dsmax>.Connection_struct__0001__ExtraParameters : paramBlock2 
  
                
            
 
            <Thin_Wall_Refraction__3dsmax>.Blur_connected : boolean 
  
                
            
 
            <Thin_Wall_Refraction__3dsmax>.Blur_shader : texturemap 
  
                
            
 
            <Thin_Wall_Refraction__3dsmax>.Blur_paramName : string 
  
                
            
 
            <Thin_Wall_Refraction__3dsmax>.ThicknessOffset_connected : boolean 
  
                
            
 
            <Thin_Wall_Refraction__3dsmax>.ThicknessOffset_shader : texturemap 
  
                
            
 
            <Thin_Wall_Refraction__3dsmax>.ThicknessOffset_paramName : string 
  
                
            
 
            <Thin_Wall_Refraction__3dsmax>.BumpMapEffect_connected : boolean 
  
                
            
 
            <Thin_Wall_Refraction__3dsmax>.BumpMapEffect_shader : texturemap 
  
                
            
 
            <Thin_Wall_Refraction__3dsmax>.BumpMapEffect_paramName : string 
  
                
            
 
            <Thin_Wall_Refraction__3dsmax>.ApplyBlur_connected : boolean 
  
                
            
 
            <Thin_Wall_Refraction__3dsmax>.ApplyBlur_shader : texturemap 
  
                
            
 
            <Thin_Wall_Refraction__3dsmax>.ApplyBlur_paramName : string 
  
                
            
 
            <Thin_Wall_Refraction__3dsmax>.NthFrame_connected : boolean 
  
                
            
 
            <Thin_Wall_Refraction__3dsmax>.NthFrame_shader : texturemap 
  
                
            
 
            <Thin_Wall_Refraction__3dsmax>.NthFrame_paramName : string 
  
                
            
 
            <Thin_Wall_Refraction__3dsmax>.UseEnviroment_connected : boolean 
  
                
            
 
            <Thin_Wall_Refraction__3dsmax>.UseEnviroment_shader : texturemap 
  
                
            
 
            <Thin_Wall_Refraction__3dsmax>.UseEnviroment_paramName : string 
  
                
            
 
            <Thin_Wall_Refraction__3dsmax>.Frame_connected : boolean 
  
                
            
 
            <Thin_Wall_Refraction__3dsmax>.Frame_shader : texturemap 
  
                
            
 
            <Thin_Wall_Refraction__3dsmax>.Frame_paramName : string 
  
                
            
 
            <Thin_Wall_Refraction__3dsmax>.GBufferID_connected : boolean 
  
                
            
 
            <Thin_Wall_Refraction__3dsmax>.GBufferID_shader : texturemap 
  
                
            
 
            <Thin_Wall_Refraction__3dsmax>.GBufferID_paramName : string 
  
                
            
 
            <Thin_Wall_Refraction__3dsmax>.TheList : maxObject array 
  
                
            
 
            <Thin_Wall_Refraction__3dsmax>.Shader_Version : integer 
  
                
            
 
          
          
             Thin_Wall_Refraction__3dsmax インタフェース: 
            
 
            Interface: IMtlRender_Compability_MtlBase 
  
             プロパティ: 
            
 
             メソッド: 
            
 
             アクション: