Element type: | miSCENE_GEOVERTEX |
Data type: | miGeoIndex[ ] |
Sizes: | int no_indices |
Defaults: | all nulls |
The vertex list is an miGeoIndex array. It works exactly like the vertex section of boxes; see above. The vert_info structure in miPolygon determines how many indices make up one vertex, and how it is laid out. Note that the no_indices argument of the create and resize functions is the number of indices, not the number of vertices.
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