Use the Scene Converter to change quickly lights, materials, and renderer features.
The first time you use the Scene Converter, it will open with a conversion preset file called ART. It contains most of the conversion rules needed to use the Autodesk ART renderer and converts features required for a physically-based workflow.
In future, the Scene Converter remembers the last conversion preset used and automatically loads it as a default.
Procedures
Converting your scene
To convert one or more scenes:
- Do one of the following:
- To create a new conversion preset, Click Create New Preset File.
- To use an existing conversion preset:
- Click Open Preset File.
- Navigate to and select the previously defined preset file.
- Click Open.
- Modify the preset as required.
- Define the conversion rules as required.
- In the Options panel, define the settings.
- Click Convert Scene.
If you are converting a scene using a render preset, a dialog appears prompting you to select the categories you want to merge. A progress bar appears in the lower right. A backup is created of your current file, and the conversion rules in the preset are applied to your scene.
Note: The processing time depends on the complexity and size of your scene.
Defining conversion rules
To modify a conversion preset:
- Open the preset file in the Scene Converter.
- In the Conversion Rules group, do one of the following:
- Select Expand All.
- Expand the tree view manually.
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Ctrl+click on the conversion rule(s) you want to change.
- Do one of the following:
- To use only the selected rules and ignore all other rules in the preset, click Apply Only Selected.
- To remove the rules from the preset, click Remove Selected.
To define the renderer:
- Select the Editor panel.
- Select a renderer from the Change Renderer To list.
Note: You can only select installed renderers and can only run conversions on installed features.
- Select a render preset from the Use Render Preset list.
Note: You can create Render Presets in the Render Setup dialog. The preset file must be in the RenderPresets folder for the current project to be used.
To add rules:
- Select the Editor panel.
- In the Source group, do one of the following:
- Select Expand All.
- Expand the tree view manually.
- Select a specific Source (what you want to convert) and in the Destination group, select to what you want to convert the source.
- Click Add Rule.