Object representation

Change the objects representation type

To keep Advance clear and simple in the different phases of construction, Advance objects have their own different representation types (e. g., standard, features, exact).

Since the different representation types of objects normally correspond with different constructive courses, the representation types in each case use different snaps and have grips. The representation types (and available grips) are specific to each object.

The total construction of a model is clearest in the standard representation type in which processing objects are not shown.

This tool allows cycling between the available representation types.

Alternatively, you can change the representation type in the Display type tab of the dialog box of the selected object. This tool, in contrast to the dialog box, change the individual representation types faster and modify different object types at the same time.

How to access the command?

Quick views tool palette:

Command line: _AstM4changerep

How to use this tool

  1. Select the objects.
    Note: It is recommended to select the objects first, because it can be connected through by repeated executions of the function Presentation of the selected objects.
  2. Quick views tool palette: click .

Switch to the Standard presentation type

This tool switches directly the representation type to Standard irrespective of the current representation type.

To access the command

Quick views tool palette:

Command line: _AstM4SwitchReprMode default

To use this tool

  1. Select the objects. The selection set can contain various objects in different representation types.
    Note: It is recommended to select the objects first, because it can be connected through by repeated executions of the function Standard presentation.
  2. Quick views tool palette: click .