Shot Properties Tab (New View/Shot Properties Dialog Box)

Defines the transition and motion used for a view when played back with ShowMotion.

List of Options

The following options are displayed.

Transition

Defines the transition to use when playing back a view.

Transition Type

Defines the transition type to use when playing back a view.

Transition Duration

Sets the length of time for the transition.

Motion

Defines the behavior of the motion to use when playing back a view.

Movement

Sets the type of movement to use for a named view when the named view is assigned the Cinematic view type.

Playback Duration

Sets the length of time that the animation takes to play back.

Distance

Sets the distance that the motion takes to complete when the named view is assigned the Cinematic view type.

Distance Up

Sets the distance the camera can be moved upward. Applies to the Crane Up movement types.

Distance Down

Sets the distance the camera can be moved downward. Applies to the Crane Down movement types.

Distance Forward

Sets the distance the camera can be moved forward. Applies to the Crane Down movement types.

Distance Back

Sets the distance the camera can be moved backward. Applies to the Crane Up movement types.

Degrees Left / Right

Sets the amount the camera can rotate around the Z axis. Applies to Look and Orbit movement types.

Degrees Up / Down

Sets the amount the camera can rotate around the XY plane. Applies to the Look and Orbit movement types.

Distance (Pan) Left / Right

Sets the distance the camera can pan left and right. Applies to the Pan + Zoom movement type.

Distance (Pan) Up / Down

Sets the distance the camera can pan up and down. Applies to the Pan + Zoom movement type.

Percentage In / Out

Sets the percentage the camera can zoom in and out. Applies to the Pan + Zoom movement type.

Current Position

Sets the current position of the camera.

Always Look at Pivot Point

Locks the camera to the center-of-interest. Applies to the Track and Crane movement types.

Preview

Previews the transition and motion assigned to the named view.

Loop

Continuously plays back the transition and motion assigned to the named view.