The following options are displayed.
Specifies the color transition in the gradient.
Presents an editable representation of the gradient. The effect of the gradient moves from left (start point) to right (end point).
Click anywhere on the Gradient swatch to add nodes. Drag the node outside the swatch boundary area to delete the node.
Provides the option of selecting a color for one of the checkers.
Click the color box to display the Select Color dialog box.
Specifies the color gradation for the intermediate values. These affect the entire gradient.
Adjusts the position of the selected node relative to the node’s starting point.
Rearranges all the nodes to the opposite position.
Specifies the different methods to create the image disturbances: Regular, Fractal or Turbulence.
When nonzero, a random noise effect is applied to the gradient, based on the interaction of the gradient ramp colors (and textures, if present). The higher this value, the greater the effect. Range=0 to 1.
Sets the scale of the noise function. Smaller values decrease the size of the noise texture.
Controls the speed of the animation of the noise function. A 3D noise function is used for the noise; the first two parameters are U and V and the third is phase.
Sets the number of fractal iterations or turbulence (as a continuous function).
Adjusts the low noise threshold. When the noise value is above the Low threshold and below the High threshold, the dynamic range is stretched to fill 0 to 1. This causes a smaller discontinuity at the threshold transition and produces less potential aliasing.
Adjusts the high threshold. Range = 0 to 1.
Adjusts the noise smoothness. Range = 0 to 1.