ImportScene/DisplayHierarchy.h
         
    
#ifndef _DISPLAY_HIERARCHY_H
#define _DISPLAY_HIERARCHY_H
#include "DisplayCommon.h"
void DisplayHierarchy(
FbxScene* pScene);
 
void DisplayHierarchy(
FbxNode* pNode, 
int pDepth);
 
#endif // #ifndef _DISPLAY_HIERARCHY_H