fbxsdk/scene/constraint/fbxcharacternodename.h Source File
         
    
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   13 #ifndef _FBXSDK_SCENE_CONSTRAINT_CHARACTER_NODE_NAME_H_ 
   14 #define _FBXSDK_SCENE_CONSTRAINT_CHARACTER_NODE_NAME_H_ 
   20 #define Character_Hips                      "Hips" 
   21 #define Character_LeftUpLeg                 "LeftUpLeg" 
   22 #define Character_LeftLeg                   "LeftLeg" 
   23 #define Character_LeftFoot                  "LeftFoot" 
   24 #define Character_RightUpLeg                "RightUpLeg" 
   25 #define Character_RightLeg                  "RightLeg" 
   26 #define Character_RightFoot                 "RightFoot" 
   27 #define Character_Spine                     "Spine" 
   28 #define Character_LeftArm                   "LeftArm" 
   29 #define Character_LeftForeArm               "LeftForeArm" 
   30 #define Character_LeftHand                  "LeftHand" 
   31 #define Character_RightArm                  "RightArm" 
   32 #define Character_RightForeArm              "RightForeArm" 
   33 #define Character_RightHand                 "RightHand" 
   34 #define Character_Head                      "Head" 
   35 #define Character_LeftToeBase               "LeftToeBase" 
   36 #define Character_RightToeBase              "RightToeBase" 
   37 #define Character_LeftShoulder              "LeftShoulder" 
   38 #define Character_RightShoulder             "RightShoulder" 
   39 #define Character_LeftShoulderExtra         "LeftShoulderExtra" 
   40 #define Character_RightShoulderExtra        "RightShoulderExtra" 
   41 #define Character_Neck                      "Neck" 
   42 #define Character_LeftFingerBase            "LeftFingerBase" 
   43 #define Character_RightFingerBase           "RightFingerBase" 
   44 #define Character_Spine1                    "Spine1" 
   45 #define Character_Spine2                    "Spine2" 
   46 #define Character_Spine3                    "Spine3" 
   47 #define Character_Spine4                    "Spine4" 
   48 #define Character_Spine5                    "Spine5" 
   49 #define Character_Spine6                    "Spine6" 
   50 #define Character_Spine7                    "Spine7" 
   51 #define Character_Spine8                    "Spine8" 
   52 #define Character_Spine9                    "Spine9" 
   53 #define Character_Neck1                     "Neck1" 
   54 #define Character_Neck2                     "Neck2" 
   55 #define Character_Neck3                     "Neck3" 
   56 #define Character_Neck4                     "Neck4" 
   57 #define Character_Neck5                     "Neck5" 
   58 #define Character_Neck6                     "Neck6" 
   59 #define Character_Neck7                     "Neck7" 
   60 #define Character_Neck8                     "Neck8" 
   61 #define Character_Neck9                     "Neck9" 
   62 #define Character_LeftUpLegRoll             "LeftUpLegRoll" 
   63 #define Character_LeftLegRoll               "LeftLegRoll" 
   64 #define Character_RightUpLegRoll            "RightUpLegRoll" 
   65 #define Character_RightLegRoll              "RightLegRoll" 
   66 #define Character_LeftArmRoll               "LeftArmRoll" 
   67 #define Character_LeftForeArmRoll           "LeftForeArmRoll" 
   68 #define Character_RightArmRoll              "RightArmRoll" 
   69 #define Character_RightForeArmRoll          "RightForeArmRoll" 
   70 #define Character_LeftUpLegRollEx           "LeftUpLegRollEx" 
   71 #define Character_LeftLegRollEx             "LeftLegRollEx" 
   72 #define Character_RightUpLegRollEx          "RightUpLegRollEx" 
   73 #define Character_RightLegRollEx            "RightLegRollEx" 
   74 #define Character_LeftArmRollEx             "LeftArmRollEx" 
   75 #define Character_LeftForearmRollEx         "LeftForeArmRollEx" 
   76 #define Character_RightArmRollEx            "RightArmRollEx" 
   77 #define Character_RightForearmRollEx        "RightForeArmRollEx" 
   78 #define Character_LeafLeftUpLegRoll1        "LeafLeftUpLegRoll1" 
   79 #define Character_LeafLeftLegRoll1          "LeafLeftLegRoll1" 
   80 #define Character_LeafRightUpLegRoll1       "LeafRightUpLegRoll1" 
   81 #define Character_LeafRightLegRoll1         "LeafRightLegRoll1" 
   82 #define Character_LeafLeftArmRoll1          "LeafLeftArmRoll1" 
   83 #define Character_LeafLeftForeArmRoll1      "LeafLeftForeArmRoll1" 
   84 #define Character_LeafRightArmRoll1         "LeafRightArmRoll1" 
   85 #define Character_LeafRightForeArmRoll1     "LeafRightForeArmRoll1" 
   86 #define Character_LeafLeftUpLegRoll2        "LeafLeftUpLegRoll2" 
   87 #define Character_LeafLeftLegRoll2          "LeafLeftLegRoll2" 
   88 #define Character_LeafRightUpLegRoll2       "LeafRightUpLegRoll2" 
   89 #define Character_LeafRightLegRoll2         "LeafRightLegRoll2" 
   90 #define Character_LeafLeftArmRoll2          "LeafLeftArmRoll2" 
   91 #define Character_LeafLeftForeArmRoll2      "LeafLeftForeArmRoll2" 
   92 #define Character_LeafRightArmRoll2         "LeafRightArmRoll2" 
   93 #define Character_LeafRightForeArmRoll2     "LeafRightForeArmRoll2" 
   94 #define Character_LeafLeftUpLegRoll3        "LeafLeftUpLegRoll3" 
   95 #define Character_LeafLeftLegRoll3          "LeafLeftLegRoll3" 
   96 #define Character_LeafRightUpLegRoll3       "LeafRightUpLegRoll3" 
   97 #define Character_LeafRightLegRoll3         "LeafRightLegRoll3" 
   98 #define Character_LeafLeftArmRoll3          "LeafLeftArmRoll3" 
   99 #define Character_LeafLeftForeArmRoll3      "LeafLeftForeArmRoll3" 
  100 #define Character_LeafRightArmRoll3         "LeafRightArmRoll3" 
  101 #define Character_LeafRightForeArmRoll3     "LeafRightForeArmRoll3" 
  102 #define Character_LeafLeftUpLegRoll4        "LeafLeftUpLegRoll4" 
  103 #define Character_LeafLeftLegRoll4          "LeafLeftLegRoll4" 
  104 #define Character_LeafRightUpLegRoll4       "LeafRightUpLegRoll4" 
  105 #define Character_LeafRightLegRoll4         "LeafRightLegRoll4" 
  106 #define Character_LeafLeftArmRoll4          "LeafLeftArmRoll4" 
  107 #define Character_LeafLeftForeArmRoll4      "LeafLeftForeArmRoll4" 
  108 #define Character_LeafRightArmRoll4         "LeafRightArmRoll4" 
  109 #define Character_LeafRightForeArmRoll4     "LeafRightForeArmRoll4" 
  110 #define Character_LeafLeftUpLegRoll5        "LeafLeftUpLegRoll5" 
  111 #define Character_LeafLeftLegRoll5          "LeafLeftLegRoll5" 
  112 #define Character_LeafRightUpLegRoll5       "LeafRightUpLegRoll5" 
  113 #define Character_LeafRightLegRoll5         "LeafRightLegRoll5" 
  114 #define Character_LeafLeftArmRoll5          "LeafLeftArmRoll5" 
  115 #define Character_LeafLeftForeArmRoll5      "LeafLeftForeArmRoll5" 
  116 #define Character_LeafRightArmRoll5         "LeafRightArmRoll5" 
  117 #define Character_LeafRightForeArmRoll5     "LeafRightForeArmRoll5" 
  118 #define Character_Props0                    "Props0" 
  119 #define Character_Props1                    "Props1" 
  120 #define Character_Props2                    "Props2" 
  121 #define Character_Props3                    "Props3" 
  122 #define Character_Props4                    "Props4" 
  123 #define Character_LeftHandThumb1            "LeftHandThumb1" 
  124 #define Character_LeftHandThumb2            "LeftHandThumb2" 
  125 #define Character_LeftHandThumb3            "LeftHandThumb3" 
  126 #define Character_LeftHandThumb4            "LeftHandThumb4" 
  127 #define Character_LeftHandIndex1            "LeftHandIndex1" 
  128 #define Character_LeftHandIndex2            "LeftHandIndex2" 
  129 #define Character_LeftHandIndex3            "LeftHandIndex3" 
  130 #define Character_LeftHandIndex4            "LeftHandIndex4" 
  131 #define Character_LeftHandMiddle1           "LeftHandMiddle1" 
  132 #define Character_LeftHandMiddle2           "LeftHandMiddle2" 
  133 #define Character_LeftHandMiddle3           "LeftHandMiddle3" 
  134 #define Character_LeftHandMiddle4           "LeftHandMiddle4" 
  135 #define Character_LeftHandRing1             "LeftHandRing1" 
  136 #define Character_LeftHandRing2             "LeftHandRing2" 
  137 #define Character_LeftHandRing3             "LeftHandRing3" 
  138 #define Character_LeftHandRing4             "LeftHandRing4" 
  139 #define Character_LeftHandPinky1            "LeftHandPinky1" 
  140 #define Character_LeftHandPinky2            "LeftHandPinky2" 
  141 #define Character_LeftHandPinky3            "LeftHandPinky3" 
  142 #define Character_LeftHandPinky4            "LeftHandPinky4" 
  143 #define Character_LeftHandExtraFinger1      "LeftHandExtraFinger1" 
  144 #define Character_LeftHandExtraFinger2      "LeftHandExtraFinger2" 
  145 #define Character_LeftHandExtraFinger3      "LeftHandExtraFinger3" 
  146 #define Character_LeftHandExtraFinger4      "LeftHandExtraFinger4" 
  147 #define Character_RightHandThumb1           "RightHandThumb1" 
  148 #define Character_RightHandThumb2           "RightHandThumb2" 
  149 #define Character_RightHandThumb3           "RightHandThumb3" 
  150 #define Character_RightHandThumb4           "RightHandThumb4" 
  151 #define Character_RightHandIndex1           "RightHandIndex1" 
  152 #define Character_RightHandIndex2           "RightHandIndex2" 
  153 #define Character_RightHandIndex3           "RightHandIndex3" 
  154 #define Character_RightHandIndex4           "RightHandIndex4" 
  155 #define Character_RightHandMiddle1          "RightHandMiddle1" 
  156 #define Character_RightHandMiddle2          "RightHandMiddle2" 
  157 #define Character_RightHandMiddle3          "RightHandMiddle3" 
  158 #define Character_RightHandMiddle4          "RightHandMiddle4" 
  159 #define Character_RightHandRing1            "RightHandRing1" 
  160 #define Character_RightHandRing2            "RightHandRing2" 
  161 #define Character_RightHandRing3            "RightHandRing3" 
  162 #define Character_RightHandRing4            "RightHandRing4" 
  163 #define Character_RightHandPinky1           "RightHandPinky1" 
  164 #define Character_RightHandPinky2           "RightHandPinky2" 
  165 #define Character_RightHandPinky3           "RightHandPinky3" 
  166 #define Character_RightHandPinky4           "RightHandPinky4" 
  167 #define Character_RightHandExtraFinger1     "RightHandExtraFinger1" 
  168 #define Character_RightHandExtraFinger2     "RightHandExtraFinger2" 
  169 #define Character_RightHandExtraFinger3     "RightHandExtraFinger3" 
  170 #define Character_RightHandExtraFinger4     "RightHandExtraFinger4" 
  171 #define Character_LeftFootThumb1            "LeftFootThumb1" 
  172 #define Character_LeftFootThumb2            "LeftFootThumb2" 
  173 #define Character_LeftFootThumb3            "LeftFootThumb3" 
  174 #define Character_LeftFootThumb4            "LeftFootThumb4" 
  175 #define Character_LeftFootIndex1            "LeftFootIndex1" 
  176 #define Character_LeftFootIndex2            "LeftFootIndex2" 
  177 #define Character_LeftFootIndex3            "LeftFootIndex3" 
  178 #define Character_LeftFootIndex4            "LeftFootIndex4" 
  179 #define Character_LeftFootMiddle1           "LeftFootMiddle1" 
  180 #define Character_LeftFootMiddle2           "LeftFootMiddle2" 
  181 #define Character_LeftFootMiddle3           "LeftFootMiddle3" 
  182 #define Character_LeftFootMiddle4           "LeftFootMiddle4" 
  183 #define Character_LeftFootRing1             "LeftFootRing1" 
  184 #define Character_LeftFootRing2             "LeftFootRing2" 
  185 #define Character_LeftFootRing3             "LeftFootRing3" 
  186 #define Character_LeftFootRing4             "LeftFootRing4" 
  187 #define Character_LeftFootPinky1            "LeftFootPinky1" 
  188 #define Character_LeftFootPinky2            "LeftFootPinky2" 
  189 #define Character_LeftFootPinky3            "LeftFootPinky3" 
  190 #define Character_LeftFootPinky4            "LeftFootPinky4" 
  191 #define Character_LeftFootExtraFinger1      "LeftFootExtraFinger1" 
  192 #define Character_LeftFootExtraFinger2      "LeftFootExtraFinger2" 
  193 #define Character_LeftFootExtraFinger3      "LeftFootExtraFinger3" 
  194 #define Character_LeftFootExtraFinger4      "LeftFootExtraFinger4" 
  195 #define Character_RightFootThumb1           "RightFootThumb1" 
  196 #define Character_RightFootThumb2           "RightFootThumb2" 
  197 #define Character_RightFootThumb3           "RightFootThumb3" 
  198 #define Character_RightFootThumb4           "RightFootThumb4" 
  199 #define Character_RightFootIndex1           "RightFootIndex1" 
  200 #define Character_RightFootIndex2           "RightFootIndex2" 
  201 #define Character_RightFootIndex3           "RightFootIndex3" 
  202 #define Character_RightFootIndex4           "RightFootIndex4" 
  203 #define Character_RightFootMiddle1          "RightFootMiddle1" 
  204 #define Character_RightFootMiddle2          "RightFootMiddle2" 
  205 #define Character_RightFootMiddle3          "RightFootMiddle3" 
  206 #define Character_RightFootMiddle4          "RightFootMiddle4" 
  207 #define Character_RightFootRing1            "RightFootRing1" 
  208 #define Character_RightFootRing2            "RightFootRing2" 
  209 #define Character_RightFootRing3            "RightFootRing3" 
  210 #define Character_RightFootRing4            "RightFootRing4" 
  211 #define Character_RightFootPinky1           "RightFootPinky1" 
  212 #define Character_RightFootPinky2           "RightFootPinky2" 
  213 #define Character_RightFootPinky3           "RightFootPinky3" 
  214 #define Character_RightFootPinky4           "RightFootPinky4" 
  215 #define Character_RightFootExtraFinger1     "RightFootExtraFinger1" 
  216 #define Character_RightFootExtraFinger2     "RightFootExtraFinger2" 
  217 #define Character_RightFootExtraFinger3     "RightFootExtraFinger3" 
  218 #define Character_RightFootExtraFinger4     "RightFootExtraFinger4" 
  219 #define Character_LeftInHandThumb           "LeftInHandThumb" 
  220 #define Character_LeftInHandIndex           "LeftInHandIndex" 
  221 #define Character_LeftInHandMiddle          "LeftInHandMiddle" 
  222 #define Character_LeftInHandRing            "LeftInHandRing" 
  223 #define Character_LeftInHandPinky           "LeftInHandPinky" 
  224 #define Character_LeftInHandExtraFinger     "LeftInHandExtraFinger" 
  225 #define Character_RightInHandThumb          "RightInHandThumb" 
  226 #define Character_RightInHandIndex          "RightInHandIndex" 
  227 #define Character_RightInHandMiddle         "RightInHandMiddle" 
  228 #define Character_RightInHandRing           "RightInHandRing" 
  229 #define Character_RightInHandPinky          "RightInHandPinky" 
  230 #define Character_RightInHandExtraFinger    "RightInHandExtraFinger" 
  231 #define Character_LeftInFootThumb           "LeftInFootThumb" 
  232 #define Character_LeftInFootIndex           "LeftInFootIndex" 
  233 #define Character_LeftInFootMiddle          "LeftInFootMiddle" 
  234 #define Character_LeftInFootRing            "LeftInFootRing" 
  235 #define Character_LeftInFootPinky           "LeftInFootPinky" 
  236 #define Character_LeftInFootExtraFinger     "LeftInFootExtraFinger" 
  237 #define Character_RightInFootThumb          "RightInFootThumb" 
  238 #define Character_RightInFootIndex          "RightInFootIndex" 
  239 #define Character_RightInFootMiddle         "RightInFootMiddle" 
  240 #define Character_RightInFootRing           "RightInFootRing" 
  241 #define Character_RightInFootPinky          "RightInFootPinky" 
  242 #define Character_RightInFootExtraFinger    "RightInFootExtraFinger" 
  244 #define Character_GameModeParentLeftHipRoll         "GameModeParentLeftHipRoll" 
  245 #define Character_GameModeParentLeftKnee            "GameModeParentLeftKnee" 
  246 #define Character_GameModeParentLeftKneeRoll        "GameModeParentLeftKneeRoll" 
  247 #define Character_GameModeParentRightHipRoll        "GameModeParentRightHipRoll" 
  248 #define Character_GameModeParentRightKnee           "GameModeParentRightKnee" 
  249 #define Character_GameModeParentRightKneeRoll       "GameModeParentRightKneeRoll" 
  250 #define Character_GameModeParentLeftShoulderRoll    "GameModeParentLeftShoulderRoll" 
  251 #define Character_GameModeParentLeftElbow           "GameModeParentLeftElbow" 
  252 #define Character_GameModeParentLeftElbowRoll       "GameModeParentLeftElbowRoll" 
  253 #define Character_GameModeParentRightShoulderRoll   "GameModeParentRightShoulderRoll" 
  254 #define Character_GameModeParentRightElbow          "GameModeParentRightElbow" 
  255 #define Character_GameModeParentRightElbowRoll      "GameModeParentRightElbowRoll" 
  257 #define Character_LeftFloorContact                  "LeftFloorContact" 
  258 #define Character_RightFloorContact                 "RightFloorContact" 
  259 #define Character_LeftHandFloorContact              "LeftHandFloorContact" 
  260 #define Character_RightHandFloorContact             "RightHandFloorContact" 
FBX SDK environment definition.