Supported Scene Elements
         
          The FBX SDK lets you access, create, or modify the following elements of a scene (FbxScene): 
            	 
         
            - Mesh - 
               		  FbxMesh 
            
 
            - Level of detail (LOD) groups - 
               		  FbxLodGroup 
            
 
            - Cameras (including stereo cameras for 3D) - 
               		  FbxCamera 
            
 
            - Lights and gobos - 
               		  FbxLight, 
               		  FbxGobo 
            
 
            - NURBS - 
               		  FbxNurbs, 
               		  FbxNurbsCurve, 
               		  FbxNurbsSurface, 
               		  FbxTrimNurbsSurface 
            
 
            - Texture mapping over a geometry - 
               		  FbxTexture 
            
 
            - Material mapping over a geometry - 
               		  FbxSurfaceMaterial 
            
 
            - Constraints - 
               		  FbxConstraint 
            
 
            - Vertex cache animation on the control points of a geometry - 
               		  FbxDeformer 
            
 
            - Scene settings that provide Up-Axis (X/Y/Z) and scene scaling (units) - 
               		  FbxGlobalSettings, 
               		  FbxAxisSystem 
            
 
            - Transformation data including position, rotation, scale, parent - 
               		  FbxNode 
            
 
            - Markers - 
               		  FbxMarker 
            
 
            - Lines - 
               		  FbxLine 
            
 
            - Skeleton segments (root, limb, and limb node) - 
               		  FbxSkeleton 
            
 
            - Animation curves - 
               		  FbxAnimCurve 
            
 
            - Rest and bind poses for a list of nodes (bones and geometry) - 
               		  FbxPose