Backburner Terminology

You need to know the following terms that are related to the Backburner Wiretap API to understand the information in this section. For definitions of general Wiretap terms such as, node and metadata, see Wiretap Terminology.

Term Definition
Backburner Autodesk’s distributed job management system for executing rendering and I/O jobs in the background.
Job A set of one or more tasks submitted to Backburner for processing such as, a 3ds Max scene, Flame Batch setup, or background I/O.
Backburner Manager Coordinates jobs submitted by Wiretap clients and delegates them to the Wiretap servers on the Wiretap network.
Backburner Web Monitor Front-end interfaces for management and control of the Backburner Manager.
Backburner Server The slave job-processing component (daemon) of Backburner that invokes the rendering or processing engine.
Renderer

Rendering Engine

The server-side process responsible for rendering frames.
Processing Engine Similar to a rendering engine for non-scene processing (such as background I/O).
Plug-in/Adapter The mechanism by which renderers and processing engines integrate themselves with the Backburner Manager.