Matchbox and Lightbox are interactive development tools that allows you to run OpenGL Shading Language (GLSL) shader code, to add specific functionality, or create custom effects. GLSL is a high-level shading language that is part of the OpenGL specification.
You can create your own Matchbox
and Lightbox shaders to use in
Flame. You can also create preset looks for your shaders by exporting settings into a shell directly from
Flame. Tools are provided to build and test your shaders. See the
Shader Builder API Guide.
Tip: You can find many more shaders by visiting the community-driven shader repository at
https://logik-matchbook.org/. You can download free shaders created by fellow
Flame users, or share your own custom shaders with other users.