Using Shaders to Create Your Own Effects

Matchbox and Lightbox are interactive development tools that allows you to run OpenGL Shading Language (GLSL) shader code, to add specific functionality, or create custom effects. GLSL is a high-level shading language that is part of the OpenGL specification.

You can create your own Matchbox and Lightbox shaders to use in Flame. You can also create preset looks for your shaders by exporting settings into a shell directly from Flame. Tools are provided to build and test your shaders. See the Shader Builder API Guide.
Tip: You can find many more shaders by visiting the community-driven shader repository at https://logik-matchbook.org/. You can download free shaders created by fellow Flame users, or share your own custom shaders with other users.