Using a Sparks Plug-in

A Sparks plug-in functions in the same way as other commands or modules. Before using a Sparks plug-in, you have to load it. After loading the plug-ins, you can replace them if all the Sparks buttons are already in use.

Loading and Replacing Sparks Plug-ins

To load a Sparks plug-in:

  1. Do one of:
    • From the Tools menu, select the Plugins tab and then click one of the Sparks buttons.
    • In Batch or Batch FX, select the Sparks node and drag it into the schematic.
    • In the Timeline, select a clip and add a Sparks Timeline FX to it.
  2. Once a plug-in is loaded, the Sparks file browser appears. Sparks buttons are labelled as follows:
    • L: the plug-in can be loaded.
    • E: the plug-in has settings.
    • S: you can enter the module using the same media from the previous session. Navigate to opt/Autodesk/sparks.
    You can also load Sparks from opt/Autodesk/<product home>/sparks.
  3. Select a plug-in. You are returned to your previous location. The name of the plug-in appears on the selected button.

To replace a Sparks plug-in:

  1. Press Alt and click the existing Sparks button.
  2. In the Sparks file browser navigate to opt/Autodesk/sparks or opt/Autodesk/<product home>/sparks and select a Sparks plug-in. You are returned to your previous location, and the name of the new plug-in appears on the selected button.

Using Sparks in Batch or Batch FX

Two Sparks nodes are available: