The Reflection menu is divided into two tabbed sections: Controls and Texture.
Controls Tab
- Effect field
- Displays the amount of diffuse colour. Editable.
- Softness X field
- Displays the amount of X-axis blur applied to the diffuse map. Editable.
- Softness Y field
- Displays the amount of Y-axis blur applied to the diffuse map. Editable.
- Regen button
- Enable to dynamically refresh the image as changes are made to the settings.
Texture Tab
- Repeat Mode box
- Select how the map pattern is repeated on the surface.
- Add/Replace box
- Select whether to add or replace the reflection map to the diffuse colour.
- Mapping Type box
- Select the type of texture map used, to help create the reflection effect.
- Camera Type box
- Select the camera type visibility for the map. For example, you can use this setting to apply a Left Eye and Right Eye camera type for two maps that are children of the same surface or geometry in a stereo scene.