The Tools menu of the Tabbed MAXScript Editor introduced in 3ds Max 2008 contains commands for script evaluation, access to the Visual MAXScript Editor and options to edit the various Option and Property files defining the functionality of the Editor.
Evaluate All (CTRL+E)- like in the legacy editor, this command will evaluate the whole script loaded in the current tab.
Evaluate Line / Selection (CTRL+ENTER)-like in the legacy editor and the Listener, this command will evaluate the current line or selection. Pressing CTRL+ENTER is equivalent to pressing the NumPad Enter key which can be used alternatively.
Edit Rollout- opens the Visual MAXScript Editor to edit the currently selected rollout.If no rollout is selected, a new rollout will be created.
New Rollout- opens the Visual MAXScript Editor and creates a new rollout at the current cursor position.
Next Message (F4)- goes to the next message in the Output pane.
Previous Message (SHIFT+F4)- goes to the previous message in the Output pane.
Switch Pane (CTRL+F6)- switches between the Editor and the Output pane.
Open User Options File-opens the MXS_EditorUser.properties file for editing.If the file does not exist, an empty file will be generated by the Editor. It can be saved to the 3ds Max root directory by the user. It can contain the same settings as Global Options (see below), but settings made here will override those in the global file.This is useful for tweaking settings without deleting the global settings. Remarking or deleting the user overrides will enable the global settings again.
Open Global Options File-opens the global options file MXS_Editor.properties . See MAXScript Editor - Properties File Settings for details on supported settings.
Open Abbreviations File-opens the abbreviations file MXS_EditorAbbrev.properties for editing. See MAXScript Editor - Defining And Using Abbreviations for details on defining and using abbreviations.
Open MAXScript.properties-opens the MAXScript.properties file for editing. It is used to customize the MAXScript lexer which performs the MAXScript-specific color coding, as well as settings associated with editing MAXScript format files such as the file extensions for MAXScript files, the auto-generated keyword lists, keywords12 for adding custom keywords, options related to folding, the definition of the various styles and a couple of additional file formats. See MAXScript Editor - Customizing Syntax Color Schemes