LightMap : ReferenceTarget
LightMap - superclass: ReferenceTarget; super-superclass:MAXWrapper - classID: #(1920807870, 844480512)
This is a viewport shader used to display light mapping on DirectX-enabled hardware.
Constructors
Properties
<LightMap>.diffuse_on Boolean default: true -- boolean; DiffuseOn
Enable/Disable diffuse mapping.
<LightMap>.diffuse_filename String default: undefined -- string
Get/Set the diffuse map filename.
<LightMap>.diffuse_mapping Integer default: 3 -- integer
Get/Set the diffuse map channel.
<LightMap>.diffuse_texture Bitmap default: undefined -- bitmap
Get/Set the diffuse map texture
<LightMap>.lightmap_filename String default: undefined -- string
Get/Set the light map filename.
<LightMap>.lightmap_mapping Integer default: 3 -- integer
Get/Set the light map channel.
<LightMap>.lightmap_on Boolean default: true -- boolean; LightmapOn
Enable/Disable light mapping.
<LightMap>.lightmap_texture Bitmap default: undefined -- bitmap
Get/Set the lightmap map texture