Value > MAXWrapper > Modifier > Preserve |
The number of calculations toward the solution.
The higher this number, the closer the object comes to matching the original object and the slower the process.
When this is set to zero, the original object has no effect, as if the Preserve modifier were never applied.
The relative importance of the edge length.
The relative importance of the face angle.
The relative importance of the volume.
When on, applies Preserve to the entire object, regardless of the selection passed from previous levels of the stack:
When on, uses previous sub-object vertex selections.
Note that it doesn’t matter if the Vertex sub-object level is active in a previous stack item.
As long as vertices have been selected, Preserve will use that selection.