GameExporter: UtilityPlugin

NEW in 3ds Max 2017: Exposes the GameExporter Utility to MAXScript, providing methods to open the dialog and test whether it is currently displayed.

Constructor:

Class instances not creatable by MAXScript

Usage:

To display the GameExporter Utility in the Utility tab of the Command Panel, you can use:

UtilityPanel.OpenUtility GameExporter

Related Methods:

<bool>GameExporterOpenDialog()

Opens the Game Exporter dialog.

Returns True on success, False on failure.

<bool>GameExporterShown()

Returns True if the Game Exporter dialog is shown, False otherwise.