Math_Color_Add : textureMap

Math_Color_Add - superclass: textureMap; super-superclass:material - 14:2 - classID: #(450570140, -893924200) 

Available in 3ds Max 2011 and higher. This is a multiple-output MetaSL shader which performs Color Addition.

   

Constructors:

Math_Color_Add... 

   

Properties:

<Math_Color_Add>.'#TheList'

   

<Math_Color_Add>.'#Shader_Version'

   

<Math_Color_Add>.'#numInputs'<Math_Color_Add>.Connection_struct__0000__Math_color_addUndefinedClass default: undefined -- paramBlock2 

   

<Math_Color_Add>.leftColor default: (color 0 0 0) -- animatable; fRGBA color; Controller Scaling: ([1,1,1,1] : (color 255 255 255)); 

   

<Math_Color_Add>.left_connectedBooleanClass default: false -- boolean 

   

<Math_Color_Add>.left_paramNameUndefinedClass default: undefined -- string; 

   

<Math_Color_Add>.left_shaderUndefinedClass default: undefined -- texturemap 

   

<Math_Color_Add>.Math_color_addUndefinedClass default: undefined -- paramBlock2 

   

<Math_Color_Add>.numIMultipleOutputChannelsInteger default: 1 -- integer; error accessing parameter: numInputs 

   

<Math_Color_Add>.rightColor default: (color 0 0 0) -- animatable; fRGBA color; Controller Scaling: ([1,1,1,1] : (color 255 255 255)); 

   

<Math_Color_Add>.right_connectedBooleanClass default: false -- boolean 

   

<Math_Color_Add>.right_paramNameUndefinedClass default: undefined -- string; 

   

<Math_Color_Add>.right_shaderUndefinedClass default: undefined -- texturemap 

   

Math_Color_Add interfaces:

Interface:IMtlRender_Compability_MtlBase 

Properties:

Methods:

Actions:

   

Interface:iMultipleOutputChannels 

   

Properties:

.numIMultipleOutputChannels: integer : Read 

   

Methods:

<TSTR by value>getIMultipleOutputChannelLocalizedName

   

<index>index <TSTR by value>getIMultipleOutputChannelName

   

<index>index 

   

Actions:

Interface:iMultiOutputConsumer 

   

Properties:

.numInputs: integer : Read 

   

Methods:

 <bool>SetOutputToInput 

   

<index>input_index <maxObject>output_rtarg <index>output_index <maxObject>GetOutputRefTargetFromInput

   

<index>input_index <index>GetOutputIndexFromInput 

   

<index>input_index <bool>CanAssignOutputToInput 

   

<index>input_index <maxObject>output_rtarg <index>output_index <TSTR by value>GetInputName

   

<index>input_index <TSTR by value>GetInputLocalizedName

   

<index>input_index