<Reflect_Refract__3dsmax>.ExtraParameters : paramBlock2
<Reflect_Refract__3dsmax>.Size : integer
<Reflect_Refract__3dsmax>.Blur : float
<Reflect_Refract__3dsmax>.BlurOffset : float
<Reflect_Refract__3dsmax>.Near : float
<Reflect_Refract__3dsmax>.Far : float
<Reflect_Refract__3dsmax>.Source : integer
<Reflect_Refract__3dsmax>.UseAtmosphericMap : boolean
<Reflect_Refract__3dsmax>.Apply : boolean
<Reflect_Refract__3dsmax>.FrameType : integer
<Reflect_Refract__3dsmax>.NthFrame : integer
<Reflect_Refract__3dsmax>.BitmapName : int array
<Reflect_Refract__3dsmax>.GBufferID : integer
<Reflect_Refract__3dsmax>.Connection_struct__0000__Parameters : paramBlock2
<Reflect_Refract__3dsmax>.Connection_struct__0001__ExtraParameters : paramBlock2
<Reflect_Refract__3dsmax>.Size_connected : boolean
<Reflect_Refract__3dsmax>.Size_shader : texturemap
<Reflect_Refract__3dsmax>.Size_paramName : string
<Reflect_Refract__3dsmax>.Blur_connected : boolean
<Reflect_Refract__3dsmax>.Blur_shader : texturemap
<Reflect_Refract__3dsmax>.Blur_paramName : string
<Reflect_Refract__3dsmax>.BlurOffset_connected : boolean
<Reflect_Refract__3dsmax>.BlurOffset_shader : texturemap
<Reflect_Refract__3dsmax>.BlurOffset_paramName : string
<Reflect_Refract__3dsmax>.Near_connected : boolean
<Reflect_Refract__3dsmax>.Near_shader : texturemap
<Reflect_Refract__3dsmax>.Near_paramName : string
<Reflect_Refract__3dsmax>.Far_connected : boolean
<Reflect_Refract__3dsmax>.Far_shader : texturemap
<Reflect_Refract__3dsmax>.Far_paramName : string
<Reflect_Refract__3dsmax>.Source_connected : boolean
<Reflect_Refract__3dsmax>.Source_shader : texturemap
<Reflect_Refract__3dsmax>.Source_paramName : string
<Reflect_Refract__3dsmax>.UseAtmosphericMap_connected : boolean
<Reflect_Refract__3dsmax>.UseAtmosphericMap_shader : texturemap
<Reflect_Refract__3dsmax>.UseAtmosphericMap_paramName : string
<Reflect_Refract__3dsmax>.Apply_connected : boolean
<Reflect_Refract__3dsmax>.Apply_shader : texturemap
<Reflect_Refract__3dsmax>.Apply_paramName : string
<Reflect_Refract__3dsmax>.FrameType_connected : boolean
<Reflect_Refract__3dsmax>.FrameType_shader : texturemap
<Reflect_Refract__3dsmax>.FrameType_paramName : string
<Reflect_Refract__3dsmax>.NthFrame_connected : boolean
<Reflect_Refract__3dsmax>.NthFrame_shader : texturemap
<Reflect_Refract__3dsmax>.NthFrame_paramName : string
<Reflect_Refract__3dsmax>.GBufferID_connected : boolean
<Reflect_Refract__3dsmax>.GBufferID_shader : texturemap
<Reflect_Refract__3dsmax>.GBufferID_paramName : string
<Reflect_Refract__3dsmax>.TheList : maxObject array
<Reflect_Refract__3dsmax>.Shader_Version : integer