PopCharacter : ReferenceTarget {3e917cb5,7050331b}
The PopCharacter ReferenceTarget is not creatable by MAXScript.
It is created by the Populate toolset to represent a character.
Available in 3ds Max 2014 and higher.
Class instances not creatable by MAXScript
<PopCharacter>.gepnodes : node array
Get/set the array of Populate Character (a.k.a. "Geppetto") nodes.
<PopCharacter>.envPos : point3
Get/set the position in the Environment.
<PopCharacter>.envGroup : integer
Get/set the index of the Environment group.
PopSkinObject: class instances not creatable by MAXScript
The PopSkinObject is the internal class representing the base object of skinned characters in the Populate toolset.
It exposes no properties or Interfaces.
Only the basic node properties like .transform and .material are accessible to MAXScript.
Note that not even the .pos property is accessible via MAXScript since a PopSkinObject scene node does not have a Transform controller, it is completely driven by internal unexposed code.
PopSkinControl: class instances not creatable by MAXScript
The PopSkinControl is a Controller class used internally by the PopSkinObject nodes of the Populate toolset.
It exposes no properties or Interfaces.
Only the general controller properties like .keys are accessible, but contain no usable data.
PopSegControl: class instances not creatable by MAXScript
The PopSegControl is a Controller class used internally by the Populate toolset.