Beam__lume : textureMap

Beam__lume - superclass: textureMap; super-superclass:material - 13:0 - classID: #(2004031007, -1286362795) 

   

Constructor:

Beam__lume ... 

   

Properties:

<Beam__lume>.Color Color default: (color 102 102 127.5) -- animatable; fRGBA color 

   

<Beam__lume>.Color_connected BooleanClass default: false -- boolean 

   

<Beam__lume>.Color_paramName UndefinedClass default: undefined -- string; 

   

<Beam__lume>.Color_shader UndefinedClass default: undefined -- texturemap 

   

<Beam__lume>.Density Float default: 5.0 -- animatable; float 

   

<Beam__lume>.Density_connected BooleanClass default: false -- boolean 

   

<Beam__lume>.Density_paramName UndefinedClass default: undefined -- string; 

   

<Beam__lume>.Density_shader UndefinedClass default: undefined -- texturemap 

   

<Beam__lume>.ImplicitLights ArrayParameter default: #() -- node array; SubAnim 

   

<Beam__lume>.Lights ArrayParameter default: #() -- node array; SubAnim 

   

<Beam__lume>.Use_lights BooleanClass default: false -- boolean 

   

Beam__lume interfaces:

Interface: IMtlRender_Compability_MtlBase 

Properties:

Methods:

Actions:

See Also